//Translation file for "advadmin" plugin. //This translation supports only "1.7.2 BETA" version of the plugin. //Update this file with every update, or you will may get errors into your console. "Phrases" { //-----CONNECT-----// "Player_Connected" { "#format" "{1:N}" "en" "{1} connected" } "Player_Connected_From" { "#format" "{1:N},{2:s}" "en" "{1} connected ({2})" } //-----OTHER-----// "CMD_OnlyInTeam" { "en" "[SM] You can use only if the target client is in team!" } "CMD_Invalid_Weapon" { "en" "[SM] The target weapon is invalid, but the thing is given. Type sm_equipments in console to see valid weapons." } "CMD_Invalid_Team" { "en" "[SM] The target team is invalid!" } //-----ADMINS-----// "CMD_Admins_Online" { "#format" "{1:s}" "en" "[SM] Online Admins: {1}" } "CMD_Admins_Offline" { "en" "[SM] No admins online." } "CMD_Disabled" { "en" "[SM] This command is disabled." } //-----EXTEND-----// "CMD_Extend_Usage" { "en" "[SM] Usage: sm_extend <[+/-] minutes>" } "CMD_ExtendMap" { "#format" "{1:i}" "en" "Map extended for {1} minutes." } "CMD_ExtendRound" { "#format" "{1:i}" "en" "Round extended for {1} seconds." } //-----CLEARMAP-----// "CMD_ClearMap" { "en" "The map has been cleared." } //-----RESTARTGAME-----// "CMD_RestartGame" { "en" "Restarting the game." } //-----RESTARTROUND-----// "CMD_RestartRound" { "en" "Restarting the round." } //-----EQUIPMENTS-----// "CMD_Equipments_Weapons" { "#format" "{1:s}" "en" "[SM] Valid weapon names: {1}" } "CMD_Equipments_Items" { "#format" "{1:s}" "en" "[SM] Valid item names: {1}" } "CMD_Equipments_Printed" { "en" "[SM] Valid weapon and item names printed into your console!" } //-----PLAYSOUND-----// "CMD_PlaySound_Usage" { "en" "[SM] Usage: sm_playsound " } "CMD_PlaySound_NoFile" { "#format" "{1:s}" "en" "[SM] Soundfile is not found: {1}" } "CMD_PlaySound" { "#format" "{1:t},{2:s},{3:i},{4:i},{5:i}" "en" "Played a sound for: {1}, sound: {2}, pitch: {3}, volume: {4}, multiply: {5}" } //-----TELEPORT-----// "CMD_Teleport_Usage" { "en" "[SM] Usage: sm_teleport " } "CMD_Teleport_To_Blink" { "#format" "{1:t}" "en" "{1} teleported to your aim position." } "CMD_Teleport_To_Player" { "#format" "{1:t},{2:N}" "en" "{1} teleported to {2}" } "CMD_Teleport_NoSaved" { "en" "[SM] You not have saved location!" } "CMD_Teleport_To_Saved" { "#format" "{1:t}" "en" "{1} teleported to saved location." } //-----SAVELOC-----// "CMD_SaveVec" { "en" "[SM] Your current location saved." } //-----TEAM-----// "CMD_Team_Usage" { "en" "[SM] Usage: sm_team <[1-3] | SPEC | SPECTATOR | T | CT> <[0/1] now/next round>" } "CMD_Team_Spec" { "#format" "{1:t}" "en" "{1} moved to team: Spectators" } "CMD_Team_T" { "#format" "{1:t}" "en" "{1} moved to team: Terrorists" } "CMD_Team_CT" { "#format" "{1:t}" "en" "{1} moved to team: Counter-Terrorists" } //-----SWAP-----// "CMD_Swap_Usage" { "en" "[SM] Usage: sm_swap <[0/1] now/next round>" } "CMD_Swap" { "#format" "{1:t}" "en" "{1} has been swapped" } //-----SPEC-----// "CMD_Team_Spec_Usage" { "en" "[SM] Usage: sm_spec <[0/1] now/next round>" } //-----SCRAMBLE-----// "CMD_Scramble" { "en" "Teams has been scrambled by skills." } //-----GIVE-----// "CMD_Give_Usage" { "en" "[SM] Usage: sm_give " } "CMD_Give" { "#format" "{1:t},{2:s}" "en" "{1} got this: {2}" } //-----EQUIP-----// "CMD_Equip_Usage" { "en" "[SM] Usage: sm_equip " } "CMD_Equip" { "#format" "{1:t},{2:s}" "en" "{1} equipped this: {2}" } //-----DISARM-----// "CMD_Disarm_Usage" { "en" "[SM] Usage: sm_disarm " } "CMD_Disarm" { "#format" "{1:t}" "en" "{1} disarmed" } //-----RESPAWN-----// "CMD_Respawn_Usage" { "en" "[SM] Usage: sm_respawn <[0/1] on spawn/on death pos>" } "CMD_Respawn" { "#format" "{1:t}" "en" "{1} respawned" } //-----BURY-----// "CMD_Bury_Usage" { "en" "[SM] Usage: sm_bury <[0/1] bury/unbury>" } "CMD_Bury" { "#format" "{1:t}" "en" "{1} buried" } //-----SPEED-----// "CMD_Speed_Usage" { "en" "[SM] Usage: sm_speed " } "CMD_Speed" { "#format" "{1:t},{2:s}" "en" "{1}'s speed set to: {2}" } //-----GOD-----// "CMD_God_Usage" { "en" "[SM] Usage: sm_god <[0/1] off/on>" } "CMD_God" { "#format" "{1:t},{2:i}" "en" "{1}'s godmode set to: {2}" } //-----HELMET-----// "CMD_Helmet_Usage" { "en" "[SM] Usage: sm_helmet <[0/1] off/on>" } "CMD_Helmet" { "#format" "{1:t},{2:i}" "en" "{1}'s helmet set to: {2}" } //-----HEALTH-----// "CMD_Health_Usage" { "en" "[SM] Usage: sm_hp <[+/-] amount>" } "CMD_Health" { "#format" "{1:t},{2:i}" "en" "{1}'s health set to: {2}" } //-----ARMOR-----// "CMD_Armor_Usage" { "en" "[SM] Usage: sm_armor <[+/-] amount>" } "CMD_Armor" { "#format" "{1:t},{2:i}" "en" "{1}'s armor set to: {2}" } //-----CASH-----// "CMD_Cash_Usage" { "en" "[SM] Usage: sm_cash <[+/-] amount>" } "CMD_Cash" { "#format" "{1:t},{2:i}" "en" "{1}'s cash set to: ${2}" } //-----SETSTATS-----// "CMD_SetStats_Usage" { "en" "[SM] Usage: sm_setstats <[+/-] value>" } "CMD_SetStats" { "#format" "{1:t},{2:s},{3:s}" "en" "{1}'s {2} stat modified to: {3}" } //-----TEAMSCORES-----// "CMD_TeamScores_Usage" { "en" "[SM] Usage: sm_teamscores <[2/3] | T | CT> <[+/-] amount>" } "CMD_TeamScores_T" { "#format" "{1:i}" "en" "Terrorists scores set to: {1}" } "CMD_TeamScores_CT" { "#format" "{1:i}" "en" "Counter-Terrorists scores set to: {1}" } //-----SPAWNENT-----// "CMD_SpawnEnt_Usage" { "en" "[SM] Usage: sm_spawnent <[0-5] body> <[-1-9999] explode>" } "CMD_SpawnEnt" { "#format" "{1:s}" "en" "Entity {1} spawned." } }